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Lamplight Pool

Lamplight Pool is 8 ball and 9 ball on a table that behaves like a real one. Balls slide, then roll, pick up throw on cut shots and come off the rails the way they do in a pool hall, all under one warm lamp.

Lamplight Pool gameplay
PlayersYou vs the house, a friend online, or two on one device
Plays onPhone, tablet, computer
Games8 ball, 9 ball, Daily Table, practice
PriceFree

Quick answers

Is there a daily challenge in Lamplight Pool?

Yes. Lamplight Pool has a new daily challenge every day, the same one for every player, with its own daily leaderboard. Find it alongside the others on our daily challenges page.

Does Lamplight Pool save my progress?

Yes. It saves on this device on its own, so you can close the page and pick up where you left off. Sign in with a free account to keep the same progress on your phone and your computer.

Is Lamplight Pool OK for kids?

Yes, players of any age can enjoy it. There is no chat and no way to message other players, and nobody needs an account to play. Accounts are for players 13 and older, so younger players just play and their progress stays on their device. For ages 4 to 11 we also have learning games in their own kids area, with no ads, no accounts and no tracking.

What is Lamplight Pool?

We wanted a pool game where the shots you learn on our table work on a real one. So we built the physics first. The cue ball slides before it rolls, so a firm center hit stops dead on a straight shot. A rolling cue ball glances off about 30 degrees on most cuts. Object balls get pushed a little off line by friction (players call it throw), side spin changes how a ball comes off a rail, and the pockets have real points and facings, so a ball that clips the jaw can rattle out.

You can play a career against our house players, a quick match, a friend online on their own phone or computer, a two player game on one device, a free practice table, and a Daily Table that is the same for everyone. It is free, it plays in your browser on a phone, tablet or computer, and there is nothing to download.

Controls

  • Aim: drag anywhere on the table to swing the cue. Slow drags turn it finer. Tap a ball to aim straight at its center.
  • Fine aim: drag the ridged strip next to the power bar for the last tiny turn.
  • Power: pull the power bar and let go to shoot. The label shows the speed, from Touch to Break. Slide back to the start to cancel.
  • Spin: tap the cue ball button and drag the red dot. Up is follow, down is draw, left and right are side spin. You can also raise the cue there.
  • Ball in hand: drag the cue ball to any clear spot.
  • On a computer: drag or click to aim, the mouse wheel or arrow keys to fine tune (hold Shift for finer), Up and Down to set power, Space to shoot and S for spin. Hold Space while balls roll to speed them up.

The table turns to fit your screen, so it plays the long way in portrait and fills the width in landscape. In Settings you can move the power bar to the other side.

How 8 ball works

Fifteen balls are racked with the 8 in the middle. After the break the table is open. The first group you pot on a clean shot is yours: solids (1 to 7) or stripes (9 to 15). If one of each drops, the table stays open and you keep shooting.

  • Pot one of your balls and you shoot again.
  • When your group is gone, pot the 8 to win the rack.
  • Potting the 8 early, or on a foul, loses the rack.
  • If the 8 goes down on the break, we re-rack and the same player breaks again.
  • A break that pots nothing and sends fewer than four balls to a rail is a weak break, and your opponent gets ball in hand.

Called shots are off by default. Turn on Call your shots in 8 ball in Settings and you name the pocket before each shot. A ball in the wrong pocket ends your turn, and the 8 in the wrong pocket loses the rack.

How 9 ball works

Nine balls are racked in a diamond with the 1 at the front and the 9 in the middle. You must always hit the lowest numbered ball first, but any ball that goes in on a legal shot counts and you keep shooting. Pot the 9 on a legal shot to win, even on the break or in a combination.

  • If the 9 goes in on a foul, it comes back to the foot spot.
  • Three fouls in a row lose the rack. We warn you after the second.
  • With Push out on in Settings, the shot right after the break can be a push: hit the cue ball anywhere without the usual rules, then your opponent chooses whether to shoot from there or pass it back.

Fouls

FoulWhat happens
Scratch (the cue ball goes in)Ball in hand for your opponent
Missing every ballBall in hand
Hitting the wrong ball firstBall in hand
No ball reaches a rail after contact and nothing goes inBall in hand

Ball in hand means the incoming player can put the cue ball anywhere on the table.

Play a friend online with a room code

Tap Play a friend on the title screen. One of you taps Host a game and gets a four character room code, like K7QM. We leave out letters and numbers that look alike, so it is easy to read out loud. Send the code, or tap Share link and send the link: opening it goes straight to joining. Your friend types the code under Join a friend and you are both at the same table.

The host picks 8 ball or 9 ball, a race to 1, 3 or 5, and the house options: call your shots in 8 ball or push out in 9 ball. There is a turn timer too, off by default because friends rarely need one. When the host taps Start, a coin toss on both screens decides who breaks.

  • You see your friend line up every shot as it happens: the cue, the aim line and the power bar move on your screen too.
  • Fouls, ball in hand, called pockets and wins work exactly as they do against the house, and both devices always agree on where every ball sits.
  • Tap the smiley button to send a quick reaction like a thumbs up or a clap. There is no typed chat.
  • If the connection drops, we hold the match for two minutes and pick up right where you left off. A refresh of the page brings the joining player back to the same match.
  • When the match ends, either of you can ask for a rematch, and the host can switch between 8 ball and 9 ball first.

No account is needed. If you are signed in, your friend sees your site name; if not, we give you a friendly name you can change. Your name is the only thing that is shared, and nothing about the match is stored once you leave.

Career, stars and the collection

The career has six venues: The Garage, the Rec Room, the Lakeside Boathouse, Union Street Hall, the Rooftop Garden and The Grand Hall. Each has four house players to beat, and the last one is the champion who opens the next venue. Tables grow from a 7 foot table with generous pockets in the garage to a full 9 foot table with tight pockets in the Grand Hall, and matches grow from a single rack to a race to five.

Every match can earn three stars: one for the win, one for winning without a foul, and one for potting four balls in a single visit (three in 9 ball). There are 72 stars in all, and your total is your score on the all-time Stars leaderboard.

Cues, cloths and ball sets are earned by playing: beating venues, collecting stars, playing Daily Tables, potting your first bank shot or combination, and winning a rack in one visit from your own break. They change the look only. Nothing is ever sold, and no cue plays better than another.

The house players

Our house players shoot on the same table with the same physics and the same controls you have. They only see the table, and they miss the way people miss: the easygoing ones go for the easiest pot and often leave it short, the steady ones start allowing for throw and playing for the next ball, and the experts play position, safeties and the occasional bank. Quick match lets you pick any of eight levels.

The Daily Table

Each day there is one Daily Table, the same for everyone, with a handful of balls set out in a theme like Bank Street, The Cluster or Rail Riders. You have 8 shots to clear it. Every ball is worth 100 points, with 50 more for a bank, a combination, or each extra ball in one shot. Clear the table and you get 300 more plus 100 for every shot you did not need. A scratch costs the shot and the cue ball goes back to its spot.

Your first finished run of the day is the one that goes on the daily leaderboard. After that you can practice the same table as often as you like. Every Daily Table is checked by a solver before it goes live, so each one can be cleared.

Tips and strategy

  • Think about where the cue ball goes, not just the pot. A rolling cue ball leaves a cut at about 30 degrees from its line, and a stun shot leaves at about 90 degrees from the object ball's path.
  • For a stop shot, hit a touch below center so the cue ball is still sliding when it arrives. From farther away, use more draw.
  • Slow cut shots throw the object ball a little toward the direction of the cut. Aim a hair thinner on soft cuts, or add a little outside spin to cancel it.
  • Side spin bends the cue ball off the rails. Running spin (spin toward the way the ball travels along the rail) makes it come off longer and faster. Reverse spin makes it come off shorter.
  • Pockets take more when the ball is slow. On a tough angle, roll it in gently rather than firing at the jaws.
  • In 8 ball, break up clusters early while you still have easy balls to come back to, and save a ball near the 8 as a key ball.
  • In 9 ball, look for a combination into the 9. It wins the rack just as well as a run out.

Questions

Is Lamplight Pool free?

Yes. Every mode, venue, cue, cloth and ball set is free and earned by playing. There are no coins and nothing to buy.

Can I play pool against a friend?

Yes, two ways. Play a friend lets you play online against someone on their own phone, tablet or computer using a four character room code or a link. Two players lets you share one device and pass it over when the turn changes.

Do we need accounts to play online?

No. One of you hosts and shares the room code, the other types it in. Signing in only means your site name shows instead of a made up one.

Do the house players cheat?

No. They use the same physics and controls as you, see only the table, and miss like people do.

What is the difference between 8 ball and 9 ball?

In 8 ball you pot your group, solids or stripes, then the 8. In 9 ball you must hit the lowest ball first every time, and whoever pots the 9 on a legal shot wins.

How do I put backspin on the cue ball?

Tap the cue ball button and drag the dot below center. That is draw, and it makes the cue ball come back after it hits the object ball.

Does Lamplight Pool work on a phone?

Yes. It plays in your browser on phones and tablets in portrait or landscape, and on a computer with a mouse and keyboard.

Ready for a round?Lamplight Pool is free and runs right in your browser.
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