Learn to type with all ten fingers
Type a name with your keyboard, or tap the keys.
Home Row Harbor teaches touch typing one row at a time. Boats sail into a sunset harbor with a letter or a word on the sail, and your child types it to bring each boat in. Drawn helper hands show which finger to use, nothing ever sinks or runs out of time, and every lesson builds something new in the harbor, from the first wooden dock to a lighthouse and a Ferris wheel.
Boats sail into the harbor and wait in a line, each with a letter on its sail. Type the letter on the front boat and it glides to the dock, a crate hops onto the quay and the key plays the next note of a little sea tune. The next boats are already waiting, so your child can read ahead and keep a steady rhythm.
Under the harbor is a toy keyboard with two drawn helper hands. The finger to use glows and actually reaches for the key, and the key itself glows too. Keys are colored by finger, so each finger has its own color zone.
Each lesson has four short parts: Meet the keys (the two new keys, slowly), Busy harbor (new keys mixed with keys learned before), Word boats (type a real word, then press the space bar to send the boat in) and a Convoy, a short line of words with one boat for each word.
Read the full Home Row Harbor guide
Ages 7 to 12, about Grades 2 to 6. Younger children can start with the home row lessons, and older children can move quickly through the rows and into sentences.
A real keyboard works best, on a computer, Chromebook or a tablet with a keyboard. Without one, the game switches to Key Finder, where your child taps the keys on a drawn keyboard to learn where they are.
Free on Airscape Works, with no ads and no tracking. More learning games